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Re: reflecting layer problems
wouldn't be so hard if you precomped all the objects floating in the air, then duplicated the precomp in your comp and put it above the ground layer in 3D space, then played with overlay settings or transparency and a slight blur to get the relection look would it? haven't tried it but that would work wouldn't it?

Posting-Information:
Date: Thu, 4 Sep 2003 22:40:31 -0700