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Re: " homogeneouse point has W = 0 " error.... Please help..... deadline soon!
The advanced renderer is not the problem. I've had this happen several times. You have one element, one layer, or one nested comp that is probably scaling up from 0%. Or you have something within the comp that is located precisely ontop of the same x,y,z coordinates as one other element. One of those has a scling operation attached to it, likely.
You will have to find out which one and fix it by moving it or changing the scale so it doesn't start at 0% and using a fade up to help hide the change in scale.
bogiesan

Posting-Information:
Date: Fri, 5 Sep 2003 10:27:05 -0700